
This week we delve into the exciting guild feature:
Standards! Guild Standards allow Guild members to proudly display their Guild
heraldry in battle, giving bonuses to nearby allies. As a Guild progresses by
increasing its level, the Standards provide additional customizable bonuses
through the use of Guild Tactics. There are over 600 Emblem choices, over 45 color
choices, and over 750 Pattern/Shape combinations, for an astounding selection
of over 46 million combinations to choose from! And don’t forget that you
can also choose from 4 poles to hold your banner up!
Edit - 10/10/2008: This article was edited to indicate that Guild Leaders are not standard bearers by default. Guild leaders must set their own permissions to become standard bearers.


Guild Standards are Guild advancement rewards that provide a game
play bonus to nearby allies. The Standards become available as a Guild moves up
ranks, with up to three Standards ultimately being unlocked. Once a Guild
reaches the appropriate rank to unlock a Standard, the Standard becomes
available for purchase at the Guild store located in your Realm’s capital city
and from Renown merchants located within RvR keeps. The Standards display your Guild’s
heraldry, and can be carried (or planted in the ground!) to provide an area of
effect bonus, or planted inside a keep which allows the guild to claim the
keep. Any Standards used by a party in RvR (Realm vs. Realm™), whether carried
or planted in the world, can be captured by enemy players.

- Heraldry is fully customizable with Emblem, Shape and Pattern designs and colors to reflect the heart of the Guild.
- On the battlefield, Standards visually broadcast who you are to your enemies and allies alike.
- They also grant customizable bonuses to nearby allies on the battlefield.
Standards can be used to claim keeps in the name of your guild in RvR, after which your Heraldry will be displayed over the keep walls and your guild gains bonus experience.


Guild Standards are
equip-able items which take the place of your other weaponry and can only be
equipped by members marked as “Standard Bearers” (of which the guild leader is
always one) within the guild. Standard Bearers can be assigned via the
right click context-sensitive menu inside the Guild Roster. Guild leaders must assign themselves as Standard Bearer if they wish to carry the guild's standard. With up to
three Standards and seven “Standard Bearer” guild titles ultimately being
unlocked, guilds now have the power to spread their fame (or infamy) across the
Realms.

Standards can be carried into battle and planted in the
ground for an area-wide bonus, or planted in the Standard attachment of a keep
to claim that keep in the name of your guild. Claiming a keep allows players within a much larger radius to benefit
from the Tactical effects on the Standard, as well as gives a steady stream of
guild experience to the guild that claims it. And don't forget the
prestige of flying your guild's banners over the walls of a conquered keep!

Standards may be captured in RvR by opposing Realms by capturing the planted Standard or by killing the Standard Bearer while the standard is being carried. The capturing party receives a morale and renown bonus for a successful standard capture.
When a party’s Guild Standard is captured, the Standard Bearer must purchase a new standard.

Divinity will be fighting on the side of ORDER, and will be heavily active in everything RvR and PvP related. We will set up weekly PvE Raids, RvR Raids, and PvP practice sessions in smaller groups. Divinity's goal is to be one of the top Order guilds one day for Warhammer Online! With solid leadership, and experienced members it's our hope to hold back the forces of Destruction, and slowly wipe them off the planet!

From the Guild Leader: Divinity is a PvP/RvR-Centric Guild. Although PvE is
important in order to build our characters, it is for the ultimate goal of
defending against Destruction in all aspects of PvP including Sieges,
Scenarios, and Group Battles. We will have organized weekly events for both PvE
and RvR as well as practice PvP/RvR events. We will be a hardcore guild, but
will not have strict restrictions on how often you need to play. Some of the
best players are casual after all!















